The Ancient Gathered [T.A.G.]
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The Ancient Gathered [T.A.G.]

The Ancient Gathered is a forum of communication between members in the TAG alliance an alliance within SGW Community
 
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 Code of The Ancient Gathered

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TheWay
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Posts : 347
Join date : 2008-10-22
Age : 44

Code of The Ancient Gathered Empty
PostSubject: Code of The Ancient Gathered   Code of The Ancient Gathered I_icon_minitimeFri Oct 24, 2008 8:47 pm

Code of The Ancient Gathered

1) You must always aid your fellow members in times of need.

2) Always be respectful of all other players, despite what you might think or feel about them.

3) No massing, sabbing. assassin killing or lifer killing without Alliance High Council* approval.

4) No descending, destroying military, sabbing, hunting assassins, destroying intelligence or using 'Destroy' on anyone without Alliance High Council* approval.

5) Check the planet thieving code BEFORE you steal a planet.

6) If you are attacking an ACTIVE player and he/she asks you NICELY to stop then you should either stop attacking, or make some agreement about farming limits with them. We don't expect you to give up a farm completely!

7) NEVER curse, insult, or use offensive content in a PM or in a post to anyone for any reason. If you do you will get a warning. Five warnings result in being expelled.

8)Racist or Sexist behavior or messages will not be tolerated under any circumstances.

9) Attacking other alliance members is strictly forbidden. Attacking Alliances we are allied with or carry a NAP agreement with, is also forbidden. Breaking a NAP results in you paying reparation - all damages done and 10billion for your first offence. Further breaking of any alliance agreements will result in your expulsion. Mistakes happen, if you accidentally attack one and either realize it yourself or get notified of having done so by the other party: 1) Repay all damages. 2) Apologize immediately. 3) Explain what happened. If these mistakes happen too frequently or you do not repair the damage caused by yourself you may be expelled, given to them for punishment or worse.

10) The faults of one are not the faults of all. Do not punish an entire alliance or group for the actions of one person unless the rest of the alliance either did nothing to intervene in the persons actions when asked to do so, failed to punish the perpetrator, or co-operated with the perpetrator in the attacks.

11) The Ancient Gathered is a family so treat all T.A.G. members as such. You may not always get along, but you must respect each other. Fighting or rude behavior may result in immediate expulsion if differences are not settled in a civil manner.

12) Extortion is unacceptable. Any player caught extorting or blackmailing another player will be expelled, blacklisted and punished.

13) Try to avoid provoking other alliances; we try to maintain peace, with hostile alliances everywhere that is a bit tricky... In a war, all members are expected to fight in some way. This is a combat game, so we will reflect that. Every effort will usually be taken to avoid a war but sometime they are unavoidable or come to us.

14) When war does come to us, recrimination about whose fault it may be is NOT to be entered into. We are an alliance so we stand together. We can handle anything when we stick together.

15) Activity is a big deal. If you cannot log in and POST in accordance with the specific guidelines of the alliance then ensure that you have posted an apology in the 'inactivity' section.

16) If you decide to leave our alliance that’s not a problem, we are not going to attack you or anything that most poorly led alliances would do. Just please tell us why you wish to leave so we might make improvements for those who wish to stay, and then we wish you the best of luck in your gaming. This holds true unless you leave with the stigma of Traitor.

With the exception of those with mentioned differences if any single rule is broken more than three times the offender will be expelled and blacklisted. Each offense will receive a warning and/or probation.
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